This is a card game based on Intuition, Deduction and Reasoning. The game came up as a medium to increase awareness about privacy and sensitivity of a content in the present world. The increasing rate of cyber crime on open and free source of information for anyone, anywhere and at any point of time was a big concern and the objective was to sensitized people towards this issue.
This card game was an outcome of an elective on Analog game design and my personal interest in board games, interaction and community learning.
Game design, Design research, Strategy design, Information design
National Institute of Design, India
Guide: Shradha Jain (Studio clock works)
Credits: All the game testers
Look more into the process and rule book.